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Niya: The Trilogy!

  • Writer: DinaKhalil
    DinaKhalil
  • Apr 15, 2020
  • 1 min read

For this assignment, we had to create a time-based AR using Unity, but I used Spark AR because I’m a rebel!

Initially, I wanted to use Unity to do the exact same thing I did on Spark. However, I faced some issues when I was trying to install some AR packages.


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So, I decided to uninstall unity 2018 and used 2019 instead. It was all sunshine and rainbows until I reached the xcode step, where everything started going downhill. First, xcode decided to crash every app that was open. Then, Unity decided to delete the whole sketch 🙂🙂🙂.

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I’ve decided to use a 3D character (.fbx) that I’ve created before with the amazing Yiting, when we had adobe fuse last semester. I imported the character into Mixamo to choose some actions that would make sense if they were combined with real objects.






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©2023 by Dina Khalil.

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